Tuesday 22 November 2011

character walking cycle 1

so now i have more of an idea how i want  my character to move, and her appearance, i was hoping the walk cycle would be a bit more straight forward.
However i found that i had restricted my characters movements while trying to exaggerate them, which of course doesn't really work.
Here is the first half of one step, at 15fps.

The little girl has welly boots and is traipsing through the mud. it was pointed out to me the movements were not yet exaggerated enough and when marching trough mud, the character should be more aware of the steps they're taking.
and just general consistency errors, for example the right leg stretching and instead of looking like the character move up on the high step, the head kind of grows. Therefore it would probably be a good idea to consider starting it again.

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